GloryBound skill tree: Gladius, Scutum, Fortuna and Numen
The GloryBound skill tree has four branches: Gladius (attack), Scutum (defense), Fortuna (Cash, XP and chests) and Numen (your blessing). Most creators put their first points into Fortuna.
| How to get | Skill points from levelling up (a round 12 run gave 4, a round 60 clear gave 10) |
|---|---|
| Branches | Gladius (red), Scutum (blue), Fortuna (yellow), Numen (purple) |
| Points | From levelling up after matches |
| Reset | 49 Robux on Nov 2, shown as free on Nov 8 |
| Fortuna capstone | Midas Touch: +8% match Cash and +8% match XP |
Where to put your first points
Fortuna. Radex Tips, SpaceQT, ItzVexo and 4Rakhman28 all say the same thing: more Cash and XP per match makes everything else come faster.
Once your Cash is fine, move into Gladius for damage or Scutum if you keep dying.
Gladius (red): attack
Wrath of Mars (3 ranks): +2% damage per rank. Sharp Edge (5): +2% damage per rank, up to +10%. Keen Eye (5): +1.5% crit chance per rank, up to +7.5%.
Quick Hands (5): +2% attack speed per rank, up to +10%. Relentless (3): even more attack speed. Deep Wounds (3): +8% crit damage per rank. Sunder (3): ignore 4% of armor per rank.
Coup de Grace (3): combo finishers, dash thrusts and volleys hit 6% harder per rank, up to +18%. Good for Lancer and Archer, since those are their main moves.
Scutum (blue): defense
Hardened (5): take 2% less damage per rank, up to 10% less. Iron Skin (5): +4% max health per rank, up to +20%. Vigor (3): +5% max health per rank, up to +15%.
If you keep going down before round 10, a few points here help more than damage does.
Fortuna (yellow): Cash, XP and chests
Scholar (5): +3% match XP per rank. Coin Purse (5) and Plunder (5): more match Cash. Augury (5): +8% chance per rank to reroll boons, up to 40%.
Lucky Coin (3): +3% chance per rank that your match chest is one tier better. Treasure Hunter (3): better chests more often. Blessed (3): a chance that a boon you pick counts twice.
Midas Touch (1) is the crown at the end: +8% match Cash and +8% match XP.
Numen (purple): your blessing
Inner Fire (5): your blessing does 3% more damage per rank. Focused Mind (5): +2% blessing crit chance per rank.
Only worth it once you have a strong blessing. With a Common one, spend the points elsewhere.
Where this comes from
- Node names and numbers: the skill tree screen in 4Rakhman28's Nov 8 video (93bJ3LKxsdQ). Sharp Edge, Iron Skin, Scholar, Coin Purse and Plunder were only shown in Russian; those English names are our translation
- Reset price: Alphyer's Nov 2 video (49 Robux) and 4Rakhman28's Nov 8 video (free)
- Creator videos (Nov 2-8, 2026): zhNk6_d-auo, JhjTZBN4hiQ, A3uT6RG2_d4
Check the latest code status.
Other wiki pages
Blessings
A blessing is your ultimate ability in GloryBound. You roll it at the Crystal of Fortuna. Secret blessings are Wings of the Inferno and Seraph of the Sun; Mythic ones are Wrath of Jupiter and Judgement of Sol.
Lucky spins
Lucky spins are the better spin at the GloryBound Crystal of Fortuna: no Commons, over 6x the Legendary odds and 50x the Secret odds. Two codes give you 10 for free.
Boons
Boons are the upgrades you pick from 3 cards between rounds in a GloryBound match. They only last that match. Fury of Mars (+15% damage) and Keen Edge are the safe picks.
Best class
Berserker is the class most creators call the best in GloryBound, but it costs 799 Robux unless you reach level 50. Of the free three, Archer is the safest start.
Berserker
Berserker unlocks for free at level 50 in GloryBound, or right away for 799 Robux. It uses a two-handed axe with wide cleaves and a ground slam.
Survival mode
Survival in GloryBound is 60 rounds for up to 4 players. The War Lion shows up around round 5, the Undead Brute at round 10, and Cerberus is the boss at round 60.