GloryBound Survival: 60 rounds, bosses and chest rounds
Survival in GloryBound is 60 rounds for up to 4 players. The War Lion shows up around round 5, the Undead Brute at round 10, and Cerberus is the boss at round 60.
| Players | Up to 4 |
|---|---|
| Rounds | 60 ("Survival cleared") |
| Round 5 | Champion War Lion, 2,801 HP |
| Round 10 | Champion Undead Brute, 2,553 HP |
| Round 60 | Cerberus of Tartarus |
| Chest rounds | Common at 3 and 6, Rare at 10 and 15, Epic at 58 |
How a run goes
Each round has a goal. Most are "Survive the horde", but you'll also get push the chariot to the gate, survive the volleys, stay in the emperor's eye, and grab the coin purses.
When you die or win, you go "back to the prison". Your rewards are safe either way.
Bosses and champions
Champion War Lion ("The king of beasts", 2,801 HP) comes around round 5. Champion Undead Brute (2,553 HP) comes at round 10.
Around round 8 you get a rival: a named gladiator like Oenomaus ("The lion's bane") or Verus ("The carver"). There are 4 rivals to beat.
Round 60 is Cerberus of Tartarus. It switches between Warded and Exposed, so hit it when it's Exposed. Keepers join the fight (Healer, Berserk and Shielded). Kill the Healer Keeper first.
Enemies
Undead Legionary, Undead Archer (some are healers), Undead Raider, Undead Brute, Armored Boar and War Dog. Kill the dogs first. They're fast and go for archers.
The crowd joins in too. Red circles mean arrows are about to land. "The crowd wants blood" makes enemies hit harder for a while.
Rewards
A run that ended at round 12 gave 2,245 Cash, 2,406 XP, 4 skill points and 4 chests. A full round 60 clear gave 20,072 Cash, 58,504 XP and 10 skill points, plus an S rating.
Chests come at set rounds: Common at 3 and 6, Rare at 10 and 15, Epic at 58.
Tips
Play with a full squad and hold the button on downed teammates to revive them. Don't run into the middle of the biggest group, circle around it.
Take damage boons early. Turn on Shift Lock so you can aim and dodge at the same time.
Where this comes from
- Rounds, champions, HP, objectives, chest rounds and rewards: in-game screens in Alphyer's Nov 2 runs (KEI7JC5ZhTA)
- Round 60 and Cerberus: 4Rakhman28's Nov 8 video (c5UHOLk1bBs). The uploader also shows an exploit tool at the end, so we don't quote that run's times or boss HP
- Tips: SpaceQT, Radex Tips, ItzVexo, Berlian kecil
Check the latest code status.
Other wiki pages
Trials
Trials is the GloryBound boss mode from Update 3: 4 bosses, cleared in order, up to 4 players. Trial 2 is Glaucus, a sea god with about 86,000 HP and 3 phases.
Best class
Berserker is the class most creators call the best in GloryBound, but it costs 799 Robux unless you reach level 50. Of the free three, Archer is the safest start.
Berserker
Berserker unlocks for free at level 50 in GloryBound, or right away for 799 Robux. It uses a two-handed axe with wide cleaves and a ground slam.
Blessings
A blessing is your ultimate ability in GloryBound. You roll it at the Crystal of Fortuna. Secret blessings are Wings of the Inferno and Seraph of the Sun; Mythic ones are Wrath of Jupiter and Judgement of Sol.
Lucky spins
Lucky spins are the better spin at the GloryBound Crystal of Fortuna: no Commons, over 6x the Legendary odds and 50x the Secret odds. Two codes give you 10 for free.
Skill tree
The GloryBound skill tree has four branches: Gladius (attack), Scutum (defense), Fortuna (Cash, XP and chests) and Numen (your blessing). Most creators put their first points into Fortuna.